Post Jam Update


Gameplay Changes

  • Unit Balancing:
    • Adjusted damage and attack speed for several units to improve balance.
    • Tweaked the HP of certain enemies.
  • Enemy Spawning:
    • Enemies spawned from other enemies no longer reward currency.
  • Wave Difficulty:
    • Modified wave difficulty scaling for smoother progression and increased challenge.
    • Increased start currency from 500 to 800.
  • Wave Control:
    • Added the ability to start new waves before the current wave is finished.

Unit & UI Enhancements

  • Unit Upgrades:
    • Improved the entire upgrade system.
    • Added an upgrade level indicator to upgraded units.
    • Enhanced upgrade buttons to display the level of improvement.
    • Added a button to delete units.
  • Firing Behavior:
    • Centered the firing point for Neuro and Evil units to improve accuracy and expected behavior.
    • Made minor adjustments to firing logic for all units.

Visual & Audio Feedback

  • Enemy Hit Feedback:
    • Added a hit sound effect and a red flashing sprite to provide better feedback when enemies are hit.

Files

index.zip Play in browser
26 days ago

Get Remnants of the Past : Defend Neuro's Memories

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